

The Interstellar Concordium (or ISC) were one of the primary antagonists in Star Trek: Starfleet Command II: Empires at War. Also added was Anti-Drone Defense to all appropriate races.ĭuring missions, capturing a ship now added that ship to a players direct control (most for the time) for the duration of that mission. Multiple ship classes were added for all races. The Romulans, Lyrans, and Gorn received Interceptors/Fast Patrol ships, similar to said craft used in Star Fleet Battles. More fighter classes were made available to the Hydrans as well. Other additions to the second version of the game include the addition of fighters to the Federation, Klingons, and Kzinti (Mirak), with multiple fighter classes available. The first race listed is the race the player controls. There are two main campaigns being fought, the "ISC War of Pacification" and the "Mirak Campaign". There are many different types of ship in each category, including some of the main "canon universe" ships belonging to the Federation, Romulans, and Klingons.

You can choose any ship that belongs to the seven main races, from a frigate to a battleship. Missions included are weapons, science, and command. In the tutorial, you are guided through the main controls of a starship by Captain Sulu. There are three types of gameplay – tutorial, skirmish, and campaign. A second storyline, playable by the Klingons, Hydrans, Lyrans, and Mirak, involved the discovery of artifacts belonging to an ancient race of telepaths and the race to claim them. The game's plotline is based mainly around the Concordium's War of Pacification, which caused tentative truces between local powers to repel the ISC's forced pacification. But, adversity breeds innovation, and the Federation will not fall without a fight.Įxcerpts of copyrighted sources are included for review purposes only, without any intention of infringement. The galaxy is now in a state of general war and chaos. With much of the galaxy's attention drawn to the new invaders, the ancient hatreds between the Mirak and the Lyrans have evolved into major confrontations. Ironically, this skewed ideal of peace creates even greater bloodshed. They believe that only the military might of the Concordium can put an end to the wars still raging across our galaxy. A galactic superpower, known as the Interstellar Concordium, has allied with the Organians. The Organians have returned, and they are not alone. But now, our pursuit of these higher endeavours has been cut short. In the aftermath of the conflicts resulting from the disappearance of the Organians, Starfleet returned its primary focus to missions of science and exploration. Captain Hikaru Sulu of the USS Excelsior reporting, on patrol near the Ensebaran Nebula. Beginning Captain's Log, stardate 9611.4.
